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 Post subject: Re: Developing a game
PostPosted: Sun Jul 22, 2012 5:31 pm  
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Obtuse Oaf
Joined: Tue Jan 15, 2008 8:44 am
Posts: 826
Location: Reston, VA
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Battletard wrote:
Necrachilles wrote:
FUBU cameos to those who help test!


Make boss fights and NPCs modeled around various FUBU personalities.

A wild Rikkilake has appeared!


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 Post subject: Re: Developing a game
PostPosted: Sun Jul 22, 2012 5:35 pm  
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Stupid Schlemiel
Joined: Fri May 14, 2010 4:53 pm
Posts: 1808
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Battletard wrote:
Necrachilles wrote:
FUBU cameos to those who help test!


Make boss fights and NPCs modeled around various FUBU personalities.


slightly related: superchat asked me what I would do if I were a boss in wow.

I have an incredibly difficult fight in mind that would make raiders cry more than fighting mimiron's hard mode.


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 Post subject: Re: Developing a game
PostPosted: Sun Jul 22, 2012 5:40 pm  
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Querulous Quidnunc
Joined: Fri May 14, 2010 9:34 pm
Posts: 2369
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Jushiro wrote:
Battletard wrote:
Necrachilles wrote:
FUBU cameos to those who help test!


Make boss fights and NPCs modeled around various FUBU personalities.


slightly related: superchat asked me what I would do if I were a boss in wow.

I have an incredibly difficult fight in mind that would make raiders cry more than fighting mimiron's hard mode.


But only melee had it hard.


Druid: Meowth
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 Post subject: Re: Developing a game
PostPosted: Sun Jul 22, 2012 5:43 pm  
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Stupid Schlemiel
Joined: Fri May 14, 2010 4:53 pm
Posts: 1808
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oh re re?


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 Post subject: Re: Developing a game
PostPosted: Sun Jul 22, 2012 5:55 pm  
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French Faggot
Joined: Tue Jun 10, 2008 1:15 pm
Posts: 5227
Location: New Jersey
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Meowth wrote:
Jushiro wrote:
Battletard wrote:
Necrachilles wrote:
FUBU cameos to those who help test!


Make boss fights and NPCs modeled around various FUBU personalities.


slightly related: superchat asked me what I would do if I were a boss in wow.

I have an incredibly difficult fight in mind that would make raiders cry more than fighting mimiron's hard mode.


But only melee had it hard.


rofl


If destruction exists, we must destroy everything.
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 Post subject: Re: Developing a game
PostPosted: Sun Jul 22, 2012 6:42 pm  
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Blathering Buffoon
Joined: Mon Aug 06, 2007 12:00 am
Posts: 1015
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lol ok


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 Post subject: Re: Developing a game
PostPosted: Sun Jul 22, 2012 8:54 pm  
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Obtuse Oaf
Joined: Tue Jan 15, 2008 8:44 am
Posts: 826
Location: Reston, VA
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BACK ON TOPIC
Link your previous web-based game.
Also, set up a repository for your project so I can peak at it as you're working.


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 Post subject: Re: Developing a game
PostPosted: Sun Jul 22, 2012 9:21 pm  
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Stupid Schlemiel
Joined: Mon Jul 23, 2007 10:39 pm
Posts: 1942
Location: California
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The previous game is dead and gone. I have no idea where.

Maybe repository. Probably going to be ugly as hell.


A man chooses, a slave obeys.
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