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 Post subject: Re: @guild wars 2
PostPosted: Sat May 07, 2011 4:07 pm  
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Querulous Quidnunc
Joined: Thu May 13, 2010 3:18 pm
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zaryi id eventually get tired of even YOUR voice in every game i play. that dude who looks like the bad guy from Hackers(LOLREFERENCE) aitn got a prayer


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 Post subject: Re: @guild wars 2
PostPosted: Mon May 09, 2011 10:56 am  
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Querulous Quidnunc
Joined: Fri May 14, 2010 9:34 pm
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http://www.justin.tv/alienwarearena/b/281335903

Start about 14 minutes in


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 11, 2011 1:38 pm  
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Deliciously Trashy
Joined: Tue May 11, 2010 7:37 pm
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Gorgeous



oty :x


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 11, 2011 2:19 pm  
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Querulous Quidnunc
Joined: Fri May 14, 2010 9:34 pm
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Quote:
The URL contained a malformed video ID.
Sorry about that.


All I see is a quite box.

redtext:

You cut off the ending 8 in the url


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 11, 2011 2:23 pm  
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Deliciously Trashy
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fixt


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 Post subject: Re: @guild wars 2
PostPosted: Sun May 15, 2011 12:32 am  
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Deliciously Trashy
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http://guildwars.incgamers.com/blog/comments/guild-wars-2-interview-part-1

Good interview.

Quote:
You have mentioned that dungeons will be playable once you have completed the personal story version of the dungeon and that they will have several branches and paths. How exactly is this going to work?

There’s not really a personal story versions of the dungeon. The Dungeon has as story version but it’s not really your story it’s the story of a group of characters that are important characters In Guild Wars that you encounter in the world during the personal story. However the dungeons are more their story.

What happens is once you finish the story part of the dungeon, there’s an explorable mode you can go into. Each dungeon is very different so there’s no standard way that the branching works. One of our philosophies is we don’t want to fall into patterns too much as it can make the content feel very predictable.

So it’s not the case you finish the dungeon and the explorable mode has three paths because this is not always the case. Sometimes this is true but sometimes there’s one path and then it will branch and then branch again. Sometimes there are different ways to accomplish the same thing and it varies from dungeon to dungeon.

One example is, there’s particular lab that you demolish and you have to beat the main antagonist in story mode but you go back into the dungeon in exploreable mode and clean up the aftermath, the mess you made. First time you went in and took out the Commander but you didn’t take care of the entire lab and you have to go back. What happens is you get teleported down and get a number of options on how to deal with going through the dungeon again. That’s one example of the way the branching works but it will work very differently depending on the dungeon you are in.


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 Post subject: Re: @guild wars 2
PostPosted: Sun May 15, 2011 7:00 am  
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Querulous Quidnunc
Joined: Fri May 14, 2010 9:34 pm
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Do you get the email newsletters? I subscribed and haven't received anything yet :\


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 Post subject: Re: @guild wars 2
PostPosted: Sun May 15, 2011 10:48 am  
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Deliciously Trashy
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No, I haven't subscribed :/

I just f5 the MMORPG.com GW2 forum hub and their blog

edit: part 2 of that interview is up

Quote:
How many zones does the game have? How many zones perfectly match your level as you progress through them? Is there more than one ‘intended’ route through the game or just a single zone for a certain level-range making it feel linear?

For any given level there are definitely multiple zones that you could be in. We walk the line with making the game feel to linear and unnecessarily spreading you player base out. We try to have at least two options for players at any given particular level. Even at level 80, the max level, there are multiple zones that you could be in. There’s also multiple dungeons you could be in.

Depending on what you want to do at any given time, no matter what level you are, there’s multiple types of content for you to experience. Personal stories, events, dungeons, WvW, there’s always a lot of different things to do.


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 18, 2011 10:52 am  
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Querulous Quidnunc
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http://www.videogamer.com/news/ncsoft_a ... _beta.html

http://www.eurogamer.net/articles/2011- ... ear-ncsoft

http://massively.joystiq.com/2011/05/18 ... y-release/


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 18, 2011 1:36 pm  
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Deliciously Trashy
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAa


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 18, 2011 1:37 pm  
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Deliciously Trashy
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edit: nm, old news :(

thought it was the actual beta announcement


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 18, 2011 2:05 pm  
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Obama Zombie
Joined: Fri May 14, 2010 1:48 pm
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I want this game so bad. :(

For you guys hawking the info drops on this game, please post here when Betas sign-up is available.
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 Post subject: Re: @guild wars 2
PostPosted: Wed May 18, 2011 2:39 pm  
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Eturnalshift wrote:
I want this game so bad. :(

For you guys hawking the info drops on this game, please post here when Betas sign-up is available.


Will definitely do.


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 18, 2011 3:12 pm  
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Querulous Quidnunc
Joined: Fri May 14, 2010 9:34 pm
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Way to break the page


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 Post subject: Re: @guild wars 2
PostPosted: Wed May 18, 2011 4:59 pm  
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Deliciously Trashy
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Confirmed! New profession reveal tomorrow! Stay tuned :D

Also, taking bets: Mesmer or Engineer? My money's on the Engineering being the reveal.


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