Boredalt wrote:
Most handicapped leagues are set up like this:
1. You establish an average. In this case your team all have 0.
2. After averages are established, the team with the smallest average receives 80% of the difference.
Therefore:
If a 4 man team has an average of 0, and are bowling a 4 man team who all average 150, then the ZERO team gets 480 pins per game. If the ZERO team continues to bowl 0's, then the 150 team must only average 121 between them to sweep.
Now, on the leagues set up on 230 averages, a bowler receives 90% of the difference between their average and 230. Therefore, a team of 4 players averaging 0 would get 828 pins per game. A team averaging 150 would receive 284 pins per game. If the ZERO team bowls 0, then the 150 team only has to average 139 to sweep. Your plan, besides making you a league pariah who won't be allowed to participate after one season, is doomed to fail.
EDIT: You should re-check the league rules. Giving 100% handicaps would be the most ignorant set-up ever, and if they are doing this, they deserve what they get. However, even at 100%, any team that bowls over its average will beat the ZERO team.
Well handicaps are set up as is and as I stated. Everything I said checks out, the only reason they do 100% handicap is because they feel it's more balanced, though it doesn't feel like it to me. Seems to me that a low average bowler can easily bowl higher and has plenty of room to breath while a high average bowl normally won't bowl much higher if at all and if he messes up it will show. What I was saying is, if it look like you're going to lose, you can pick up like the difference easily to make up for the other team bowling over the handicap team.