Grimmgor wrote:
something i really don't get. the gripe was reasonable in BC, speaking from being a fury warrior. it didn't really matter that i knew what i was doing or completely decimated people on damage meters, i'd get the insta boot if i pugged because LOL U NO CC. they knew this was a problem, and although they went WAY overboard in making it less restraining in WotLK, why would you go back to the exact same issue as before? how do they not foresee this shit?
on a related note since i'm going to start again tomorrow night, have they already nerfed shit to the ground for WotLK all stars, or can i still see some stuff in its prime?
That shit was so annoying in TBC, especially before they removed 360 degree cleave. I could do heroic magister's terace with half a tank, 4 warriors, and a healer in an organized group. But find a random pug? No way in hell.
They need to decide whether or not CC is a dungeon requirement or not. One spec shouldn't be excellent for raids but so bad they're unwanted for heroics and vice-versa. If having a mage over a warrior is the difference between a relaxed run and a shit storm a huge majority of the time, there is a problem.
I still suspect that even though the heroics may be harder than WotLK, lots of people are remembering the end of WotLK (maybe even pre-Ice Crown heroics) and in a bit when people are running heroic more for badges than actual gear, the demand for CC will go down.
Edit: And I also suspect they may have done it as an underhand way to force more people to tank and heal to speed up the LFD queues. I don't know what changed in Cataclysm, but I know Warriors/DKs/Druids/Paladins/Priests/Shamans had pretty shitty pve CC abilities in WotLK.