Aestu wrote:
In late WotLK, I started work on creating SkillScore: a tool to objectively and accurately measure skill. The test was to include at least two sections, the Muertedolor General Axial Reaction Test, and a written section which I had gotten about a third of the way through writing before realizing the inherent futility of the endeavour.
I completely forgot about it until I came across it just today while organizing my documents.
Many of the questions are obsolete as they were written for late WotLK, but I felt like posting it for kicks:
A. Tank Mechanics
1. If a tank taunts a mob while an immunity effect is active on him, what happens?
B. Nothing. Taunt does not go through immunity effects.
2. Which two of the following can a tank do from behind?
B. Avoid and taunt.
3. Which of these baseline damage reduction abilities is most effective?
A. Shield Wall.
4. Taunt is NOT affected by:
B. Spell reflection.
5. Generally speaking, if a mob is attacking a tank from behind, what is the tank's proper course of action?
A. Backpedal.
6. Which of these classes does not have a frontal physical cleave?
D. Death Knight.
7. Which of these classes has the fewest forms of avoidance?
C. Druid.
8. Which of these classes has no baseline cooldown specifically effective against magic?
C. Paladin.
9. All things equal, which of the following stats would hit its avoidance hardcap FIRST and LAST?
D. Parry and defense.
10. If a caster is attacking a tank, which of the following is NOT a viable way to move the mob?
B. Outrange it.
11. When tanking a mob that has a knockback, generally speaking, it is best for the tank to:
A. Position himself so his back is flush against a wall.
12. What is the difference between an aggro drop and an aggro wipe?
C. An aggro drop is temporary; an aggro wipe is permanent.
13. Which of the two are mutually exclusive?
A. Tauntable, has no threat table.
14. Which of the following WIPES aggro?
A. Divine Intervention.
15. Which does not share a coefficient with the other?
C. Strength and armor.
16. What happens if a tank taunts a mob targetting him?
D. B & C.
B. Healing Mechanics
1. Which generates the most threat when initially applied?
C. Power Word: Shield.
2. Which generates the least threat when initially applied?
D. Lifebloom.
3. Assuming baseline mechanics, how long do you have to stop casting to regenerate mana from spirit?
C. Five seconds.
4. Which of the following tank classes is least adversely affected by an initial absorption effect?
D. Death Knight.
5. Which of the following healers cannot decurse?
C. Priest.
6. Which of the following healers has the greatest mana self-sufficiency?
D. Paladin.
7. Which of the following healers has more than one healing specialization?
C. Priest.
8. Which of the following healers benefits most from being in melee range of a mob?
D. Paladin.
9. Which of the following does NOT stack?
A. Prayer of Mending, and Prayer of Mending.
10. Which of the following gain the LEAST benefit from spirit?
B. Shaman.
11. Which of the following gain the MOST benefit from haste?
D. Paladin.
12. Which of the two can a healer NOT do simultaneously?
B. Apply a heal over time and cleanse.
13. Which of the following is a good healer behavior?
D. Healing based on who has the greatest health deficit.
E. Preemptive healing specific to the fight
14. Which of the following has the lowest opportunity cost for their primary mana restoration cooldown?
A. Druid.
15. Which of the following has the least mobility?
D. Paladin.
16. Which of the following should receive heals first?
C. A warlock at 20% HP, afflicted by Grievous Wound.
C. DPS Mechanics
1. Which of the following can a DPS not do from behind?
D. None of the above.
2. Which of the following has the fewest AoE attacks?
B. Paladins.
D. Rogues.
3. Which of the following cannot be reflected?
B. Deadly Poison.
4. How much haste does it take to reach the physical global cooldown floor?
A. Zero.
5. If a DPS pulls aggro on an untauntable mob, he should:
D. Kite the mob.
6. If a DPS at range pulls aggro on a mob, and another DPS five yards away has 95% of the tank's total threat, what will happen if the first DPS is killed by a melee swing from the mob while the tank remains stationary?
B. The mob will change targets to the second DPS.
Tank #09 I'm assuming this means stacking 1 stat forever
Healing #01-02
Questions are pointless since I doubt anyone cares which gives 10 more threat than another
Healing #13
All of the answers are equally bad
Healing #14
Druid and Shaman mana regen are both set it and forget it with no cost besides their cooldowns
DPS #02
I was sure both Rogues and Paladins have 1 aoe each with another talented for
DPS #05
Could change based on instance and mob type