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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 8:22 pm  
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Obama Zombie
Joined: Fri May 14, 2010 1:48 pm
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Lucinth wrote:
I don't know about you but that's stupid. I want some balance.
You can't have balance two days into release. The plan is future WvWvW will be matched against equally performing Home Worlds. Give it time, homie.
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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 8:27 pm  
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Stupid Schlemiel
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Eturnalshift wrote:
Lucinth wrote:
I don't know about you but that's stupid. I want some balance.
You can't have balance two days into release. The plan is future WvWvW will be matched against equally performing Home Worlds. Give it time, homie.


But having one server own, LITERALLY, the entire map is not my cup of tea. I dunno, I just really like WvW but right now there's no real point to play as we can't possibly win unless somehow the other realm has below it's cap of people.


A man chooses, a slave obeys.
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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 8:31 pm  
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Deliciously Trashy
Joined: Tue May 11, 2010 7:37 pm
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For the first two weeks matches reset every day to create a matchmaking baseline. Then the 2-week long matches start, and you'll be matched against servers that, theoretically, compare to yours.


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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 8:45 pm  
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Querulous Quidnunc
Joined: Thu May 13, 2010 12:19 pm
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I think you missed my question bottom of last page


Aestu of Bleeding Hollow...

Nihilism is a copout.
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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 8:59 pm  
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Aestu wrote:
I think you missed my question bottom of last page




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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 9:17 pm  
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Querulous Quidnunc
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Aestu of Bleeding Hollow...

Nihilism is a copout.
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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 9:53 pm  
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Querulous Quidnunc
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In the unlikelyhood you really and truly didn't get it, the intent is to redirect players wanting currency to the gem store. Probably they're trying to scrap a bit more in before the TP comes back up soon.

I believe it will be soon both because they've made this extra effort and also because I see the chinas are beginning to make themselves felt and Anet may soon feel they've gotten all the benefit they can so far as denying the chinas an early beachhead (not like it matters in the long run).


Aestu of Bleeding Hollow...

Nihilism is a copout.
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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 10:09 pm  
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It just screams conspiracy nonsense to me, especially since the gem -> gold ratio is shitty ATM.

But who knows, I'm a blind idealist. I guess the dumdums would consider it.


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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 11:16 pm  
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Querulous Quidnunc
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Zaryi wrote:
It just screams conspiracy nonsense to me, especially since the gem -> gold ratio is shitty ATM.


Business is a conspiracy to make money and the gem <-> gold equation is a black box.

I got on about six hours after the servers came up and the ratio was like 26s/gem. How anyone could farm any amount of silver or seriously consider investment in a few gems (in the context of nominal purchases in the three digits) is inconceivable. Obviously the equation has to have a baseline value and a server-side coefficient between supply and demand or it wouldn't work at all. And you are a fool if you don't think they would adjust that coefficient if they thought they could make money by doing so.

Zaryi wrote:
But who knows, I'm a blind idealist. I guess the dumdums would consider it.


You're claiming a blind idealist is less of a dumdum than someone who looks at things pragmatically?

What is going on here is plain and simple: your intense insecurity is driving you to be a joiner.

You like a lot of fools think you have something to gain or that it favorably reflects on you that you champion this or that perceived authority that you claim beyond all reason can do no wrong and it's no different than watching other fools try to justify Ron Paul or Mitt Romney or Sandra Fluke or Rush Limbaugh or OJ Simpson.

If they can make more money doing something (and have fools like you champion it) why would they not do so?


Aestu of Bleeding Hollow...

Nihilism is a copout.


Last edited by Aestu on Wed Aug 29, 2012 11:20 pm, edited 1 time in total.
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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 11:16 pm  
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French Faggot
Joined: Tue Jun 10, 2008 1:15 pm
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Eturnalshift wrote:
Lucinth wrote:
I don't know about you but that's stupid. I want some balance.
You can't have balance two days into release. The plan is future WvWvW will be matched against equally performing Home Worlds. Give it time, homie.


Alterac Valley called. He said "years behind."

I also have no idea what this gold/gem shit means.


If destruction exists, we must destroy everything.
Shuruppak Yuratuhl
Slaad Shrpk Breizh
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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 11:34 pm  
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Falcon PUNCH! Faggot
Joined: Sun May 16, 2010 1:16 am
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Rogue with buffed eviscerate and max sunders = 20k 5p Eviscerate Crit
Holy Paladin in shit gear = 40k holy shock crit on enemies, 3 second cooldown
Oh, okay.


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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 11:38 pm  
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French Faggot
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Sounds like I'm going Holy.


If destruction exists, we must destroy everything.
Shuruppak Yuratuhl
Slaad Shrpk Breizh
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 Post subject: Re: @guild wars 2
PostPosted: Wed Aug 29, 2012 11:46 pm  
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Querulous Quidnunc
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Yuratuhl wrote:
I also have no idea what this gold/gem shit means.


The in-game store sells Gems for cash. Gems (contrary to what Meowth in his infinite knowledge said) are not in fact cosmetic in any sense of the word, nor are they literally gems in the sense of being an in-game tangible.

Gems are an in-game currency ($10/800, or $0.0125 ea) that is used to purchase a variety of items and services, including cosmetic gear (mostly town-only and unusable in outdoor/combat areas, fwiw towns are so insanely humungous in GW2, the smallest being probably ten times the size of any WoW city and ten times more detailed, that the chance of having a social interaction or getting noticed in the game world is basically nil), account upgrades (bank slots, additional character slots, etc, the game starts with one bank slot the size of the base WoW bank and additional slots can be purchased only by way of Gems), temporary boosts to XP and tradeskills, minipets and the like.

To give you a frame of reference, the amount of gems it takes to buy a new bank slot has a MSRP of $7.50. Gold in GW2 is approximately equivalent in value in the gold sinks (repair, vendor goods, etc) as in WoW.

Gems can be traded for gold or vice versa via an ingame exchange. The rate fluctates depending on supply of each but the actual volume and coefficient are as I said a black box.

I just checked the trade rate again. It's still hovering around 25s-30s/gem which makes zero sense considering that the amount of gold in the economy has increased by a factor of thousands since three days ago and players are beginning to establish gold surpluses (and it is obvious to anyone with half a brain that in a free and fair market, gems will appreciate rapidly as the gold supply increases).

Star Trek Online has a basically identical system except that it is not possible to trade their equivalent of Gems (Zen) directly for fluid currency but only for their equivalent of Valor Points (Dil, bound PvE currency with a daily yield cap). STO's exchange, of course, is subject to fluctuation and probable manipulation when new content is added.

STO's system has an important advantage over GW2's in that it is not possible to trade a currency with an infinitely elastic supply, gold-equivalent (EC) for Gem-equivalent (Zen). If it did not work that way then chinas bots and no-lifers would have an insurmountable advantage, farming vast quantities of EC/gold to pump up the value of Zen/Gems, and Zen/Gems would be even more insanely overpowered compared to other currencies (a small amount of cash would buy a huge amount of EC/gold, washing anyone who doesn't buy out of the market).

GW2's lack of this economic insulation will be very destabilizing in months to come. Anet may try to compensate by dropping the trade coefficient far negative (meaning Gems are made to sell for far less gold than market forces would bear) though doing so may defeat inflation only by causing stagflation instead (due to massive gold surpluses).

Both STO and GW2 stores sell Keys (in both games they cost about $1.50 ea) that can be used to open lockboxes that drop in the world (just as in WoW). The contents are roughly similar in both games, usually temporary stat/XP boosts, potions/consumables, etc.

In STO, what was eventually added to lockboxes (and I am completely convinced Anet will follow suit when they believe the game has either gained decent traction or it is clear it won't) were very powerful, usually BoE, PvE items with very low drop rates. Based on a large number of anecdotes and other mechanics in the game, I believe the drop rates for those items were negatively curved (meaning the chance of a drop decreases the more boxes are opened, encouraging recalcitrant players with easy wins early on and exacting more money from aggressive farmers).

Basically people are fuckin stupid and think that there's somebody out there waiting to give them a sweet deal or a free lunch. Subs are >>>>> F2P/B2P and anyone who doesn't realize that is a fool.

EDIT: I'm curious what Tuhl will make of all this. I doubt Zaryi has it in her to give an intelligent, reasoned response. And for Meowth, well, there's no doubt there. Anyway, for the record, this is how people who are actually smart think when they analyze markets.


Aestu of Bleeding Hollow...

Nihilism is a copout.
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 Post subject: Re: @guild wars 2
PostPosted: Thu Aug 30, 2012 1:18 am  
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French Faggot
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How useful is gold? On its face, this doesn't seem particularly problematic; it will however drive gold prices for tradeable goods (AH, if there is such a thing) up enormously if most people are converting the gems instead of using them for other purposes.

If that's the conclusion you're reaching, it seems a reasonable one. That the rate can be adjusted may solve part of the problem, but that any adjustment is entirely non-transparent probably won't please the people who are not dropping extra cash on gems.


If destruction exists, we must destroy everything.
Shuruppak Yuratuhl
Slaad Shrpk Breizh
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 Post subject: Re: @guild wars 2
PostPosted: Thu Aug 30, 2012 2:17 am  
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Feckless Fool
Joined: Fri May 14, 2010 5:15 pm
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aestu u r teh 1%!!!!!!


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