I loved game manuals as a kid. I loved the games themselves, of course, but it was nice to have something to read that went along with it, in many cases containing plenty of neat stuff that was included not for mechanical purposes, but because the setting was cool and they wanted you to know it. The manual for Alpha Centauri is some ridiculous amount of pages long, as was the one for Homeworld (which simultaneously is the most beautiful game ever made and has the best music in any game ever). Starsiege came with a 100 page manual and a 100+ page book on the history behind the story, and on why things in the game are the way they are. The best part, with any of these, is you certainly didn't have to read them if you didn't want to. You just could, if you were interested enough or if your brother was hogging the computer playing StarCraft.
I spent far too much time playing Sim City 2000, for the record. I never played the original Mario games though, despite being more than old enough. We just didn't have a Nintendo.
We had an Amiga instead (and a Commodore 64 before that). Yeah, coolest guy ever right here. Elite > Mario.
If destruction exists, we must destroy everything. Shuruppak Yuratuhl Slaad Shrpk Breizh
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