Argent Tournament
Is now a craft faire! Every week, NPCs will show off a featured profession, with exclusive recipes, cool quests, mini-bosses, and accelerated levelling to 450, similar to Season of Giving. These quests also award Champion's Seals.
So, you want to work in show business?
Maybe you’d like a little peek behind the scenes, eh? Want to see what it takes to run the greatest show on Azeroth? Well, it’s not all sunshine and cotton candy, my friend. There are beasts to heal, food to cook, and buildings to fix. If you’re willing help keep the show going and put your skills to work, you’ll not only impress us, but you can get experience, Darkmoon Prize Tickets, and even polish up your skills -- up to five skill points per profession, per Faire week, if you’re good at what you do!
Regardless, doesn't really seem too interesting.
The event seems to basically be a bunch of really corny, un-fun minigames hashed into a MMO that increasingly lacks charm, immersion and community. I can't imagine these minigames (which of course will be balanced around the internal rewards) as being anything other than another chore. I think that's less because the minigame paradigm is fundamentally a bad one (it's not, it was pretty great in the old console RPGs) and more because, at this point, I have so little faith in Blizzard devs).
The problem is that Blizzard is releasing piecemeal what should (and, in Vanilla, largely was) released as part of a base package. Doing the "latest new thing" until it gets boring, gets boring a hell of a lot faster than being dazzled by a massive buffet where you can pick and choose from a wide selection of equally novel dishes - maybe you prefer one, then try out another, then stick with the first one a bit before trying something else.
Also, releasing content in this highly granular manner creates serious throttling issues (everyone on the server zergs it for the first six weeks before it becomes as deserted as Ogrila). Doesn't make sense in terms of maximizing content economy, either.
idk, again:
/yawn
EDIT: And - blinding flash of the obvious - this won't change what's wrong with WoW - the community, and how shallow, narrow and grindy the game is.