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 Post subject: Re: Portal 2 Maps
PostPosted: Thu May 17, 2012 6:32 pm  
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Querulous Quidnunc
Joined: Fri May 14, 2010 9:34 pm
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Uploaded the wrong one

http://cloud.steampowered.com/ugc/59697 ... A2FCBE352/


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 Post subject: Re: Portal 2 Maps
PostPosted: Thu May 17, 2012 6:41 pm  
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Twittering Twat
Joined: Mon Aug 18, 2008 4:18 pm
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Weena wrote:
Doc were you able to figure out Repetition, and if so, how easily?

Cuz Meowth said it was unlikely anybody would get that concept.


Took less than 2 minutes. Part of which was me jumping on first launch pad to see where I'd land.


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 Post subject: Re: Portal 2 Maps
PostPosted: Thu May 17, 2012 7:02 pm  
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Fat Bottomed Faggot
Joined: Thu May 13, 2010 12:53 pm
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It's been updated to eliminate unintentional solutions, so yeah.


"Ok we aren't such things and birds are pretty advanced. They fly and shit from anywhere they want. While we sit on our automatic toilets, they're shitting on people and my car while a cool breeze tickles their anus. That's the life."
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 Post subject: Re: Portal 2 Maps
PostPosted: Thu May 17, 2012 7:32 pm  
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Twittering Twat
Joined: Mon Aug 18, 2008 4:18 pm
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Weena wrote:
It's been updated to eliminate unintentional solutions, so yeah.


less than 3, to line up light bridge correctly. I probably cheated again: http://i.imgur.com/Zz6Op.jpg

the balls bounced off 2nd l.bridge and fell into the dry pit. I'm vaguely curious what the intended solution is suppose to be but my next cheater method would be to catch the middle ball. I'd use it to activate one of the side launchers before the actual ball hit and block the other side with light bridge and catch middle again. You could also probably have light bridge ready to block left one, catch/drop mid and move light bride to block right as soon as left one is knocked off course.


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 Post subject: Re: Portal 2 Maps
PostPosted: Thu May 17, 2012 7:36 pm  
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Fat Bottomed Faggot
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The intended solution is in the video on the workshop page.


"Ok we aren't such things and birds are pretty advanced. They fly and shit from anywhere they want. While we sit on our automatic toilets, they're shitting on people and my car while a cool breeze tickles their anus. That's the life."
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 Post subject: Re: Portal 2 Maps
PostPosted: Thu May 17, 2012 7:55 pm  
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Twittering Twat
Joined: Mon Aug 18, 2008 4:18 pm
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Weena wrote:
The intended solution is in the video on the workshop page.


Ha, didn't know you could do that. I like it.


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 Post subject: Re: Portal 2 Maps
PostPosted: Thu May 17, 2012 8:01 pm  
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Querulous Quidnunc
Joined: Fri May 14, 2010 9:34 pm
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Drominar wrote:
Weena wrote:
It's been updated to eliminate unintentional solutions, so yeah.


less than 3, to line up light bridge correctly. I probably cheated again: http://i.imgur.com/Zz6Op.jpg

the balls bounced off 2nd l.bridge and fell into the dry pit. I'm vaguely curious what the intended solution is suppose to be but my next cheater method would be to catch the middle ball. I'd use it to activate one of the side launchers before the actual ball hit and block the other side with light bridge and catch middle again. You could also probably have light bridge ready to block left one, catch/drop mid and move light bridge to block right as soon as left one is knocked off course.



If you are boss enough and have some luck, you can do this:

Set up the light bridge so it blocks the left most sphere from hitting the floor. So portal on the wall where the acid is.
Hit the button
Catch the middle sphere and drop it behind/forward/wherever quickly
Shoot a portal in the far right of the wall to catch the 3rd one before it falls in to the acid
You need luck that the left sphere fell sideways far enough to not drop on the to faith plate, and more luck that the right most one doesn't still fall in the acid.

Assuming the first two are still there, getting the 3rd one from that other side would be a challenge.


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 Post subject: Re: Portal 2 Maps
PostPosted: Sun May 20, 2012 2:23 am  
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Querulous Quidnunc
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http://steamcommunity.com/sharedfiles/f ... d=72861651


Totally pointless proof of concept map


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