I feel like I should work in 3-4
Fiend Hunter
s. Then I could exile creatures and possibly set up the infinite 3 fiend hunter loop, pumping my champs up. But at that point I'd wanna splash in some
Cloudshift
s, both for defensive (safely blocking/protecting my creatures) and offensive utility (perma exiling creatures with Fiend Hunter).
I need ideas and inputs. I am teh noob.
Please and ty
Edit: Right now the main idea is essentially white weenie but with Mentor for draw power (unusuable with
Honor of the Pure
). So basically, I bring them in low to trigger mentor, then pump them up through different methods. Have some
Ring of Thune
s but when I started throwing green creatures in there it seemed eh. I suppose I could take out the Avacyn's Pilgrims but I'm unsure how I feel about losing that potential mana/turn 1 drop.
At the same time, I feel like by adding Fiend Hunters I'm trying to do too much with the deck, but maybe I'm not. They fit the theme well (human, power 2 or less, decent blocker for 3, can be use to remove single creature/wipe tokens or with Cloudshift). Just seems like there's a lot of flexability there that I'm not utilizing.