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PostPosted: Fri May 21, 2010 12:42 pm  
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Aqlo wrote:
What fights add mechanics that don't also add absurd visual cues for them?


plague on putricide. plague debuff on putricide. slime kiter on rotface. getting meleed by a ghost on LDW. pretty much all range checks. plague on LK.

there are more but that's just a few off the top of my head.

and that is all information that is a) readily available to you through your combat log (which is how any addon would show it) and b) not very well represented in the native ui.


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PostPosted: Fri May 21, 2010 12:45 pm  
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Henqetnetjer wrote:
dek wrote:
edit: and no offense, but i don't really think someone who has only done HM 25 for marrowgar and lootship should really talk about whether an addon should be used for being a crutch.


And the difference from 10 man heroic to 25 man heroic is....?
What? 15 more people in the raid?

Jesus christ get me AVR stat!


the difference? a lot. you'll realize how stupid that sentence is the minute you set foot in 25 HM LDW thinking you got this cause you killed her 10 HM.

but then again, that coincides with my point, which was you haven't seen it, so you really don't know. i don't comment about what is or isn't useful on HM LK, because i haven't done that fight and can't comment intelligently on it.


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PostPosted: Fri May 21, 2010 12:50 pm  
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dek wrote:
the difference? a lot. you'll realize how stupid that sentence is the minute you set foot in 25 HM LDW thinking you got this cause you killed her 10 HM.

but then again, that coincides with my point, which was you haven't seen it, so you really don't know. i don't comment about what is or isn't useful on HM LK, because i haven't done that fight and can't comment intelligently on it.


./facepalm
Yeah because I don't have the achievement that means I haven't seen the fight plenty of times.

Who is going to realize how stupid their sentence is?

The original argument was that there is no fight where you need avr. AVR is overkill.
DBM and a brain will suffice just fine.
Thus...AVR is a crutch
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PostPosted: Fri May 21, 2010 1:41 pm  
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no more of a crutch than dbm, try doing a raid without that and see how it goes.
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PostPosted: Fri May 21, 2010 1:57 pm  
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dek wrote:
the difference? a lot. you'll realize how stupid that sentence is the minute you set foot in 25 HM LDW thinking you got this cause you killed her 10 HM.


I have. It's not an awesome or amazing or eyeopening experience. Your statement is malarkey.

AVR is a crutch and an unreliable one at that.

...why the hell would you even need it for Deathwhisper anyway? You can't see ghosts or DnD? I don't say "its not hard" in the end all-be all way some people do, but really, man, it's not hard.

EDIT: And yes, Mono, it is a step above DBM. There are many encounters that are for all intents and purposes impossible without DBM.


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PostPosted: Fri May 21, 2010 2:32 pm  
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I raid without mods.


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PostPosted: Fri May 21, 2010 3:05 pm  
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Henqetnetjer wrote:
dek wrote:
the difference? a lot. you'll realize how stupid that sentence is the minute you set foot in 25 HM LDW thinking you got this cause you killed her 10 HM.

but then again, that coincides with my point, which was you haven't seen it, so you really don't know. i don't comment about what is or isn't useful on HM LK, because i haven't done that fight and can't comment intelligently on it.


./facepalm
Yeah because I don't have the achievement that means I haven't seen the fight plenty of times.

Who is going to realize how stupid their sentence is?

The original argument was that there is no fight where you need avr. AVR is overkill.
DBM and a brain will suffice just fine.
Thus...AVR is a crutch


no, the original argument is that avr is a crutch. a crutch being something that makes a fight trivial, makes it not take skill or coordination to beat. and that is not the case.

and, i suppose the difference between 10 HM and 25 HM is apparently something that is stopping you from completing it, so i'd say your sentence was inherently stupid.


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PostPosted: Fri May 21, 2010 3:07 pm  
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Imagine how stupid trivial Illidari Council would have been if AVR came out.

You already get a bunch of warnings and red lights from other mods when raid-damaging effects are gonna hit you if you don't move, but having a massive blue circle showing exactly where it was going to his is beyond overkill.


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PostPosted: Fri May 21, 2010 3:08 pm  
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Aestu wrote:
dek wrote:
the difference? a lot. you'll realize how stupid that sentence is the minute you set foot in 25 HM LDW thinking you got this cause you killed her 10 HM.


I have. It's not an awesome or amazing or eyeopening experience. Your statement is malarkey.

AVR is a crutch and an unreliable one at that.

...why the hell would you even need it for Deathwhisper anyway? You can't see ghosts or DnD? I don't say "its not hard" in the end all-be all way some people do, but really, man, it's not hard.

EDIT: And yes, Mono, it is a step above DBM. There are many encounters that are for all intents and purposes impossible without DBM.


i was simply using LDW as an example of a fight that is significantly more difficult on 25 HM than it is on 10 HM. i wasn't using it as an example for a fight where avr is useful at all.

i explicitly listed the fights where i felt avr was particularly useful, and explicitly listed the reasons.

edit: i would also add, i have not finished any fight (regular or hard mode) with avr that i did not first finish without it. so i don't "need" avr for any fight. avr has not made any fight easier in any noticable way from my perspective, simply has provided a superior (read: more visible) visual cue for things that i was getting cues for earlier from DBM. further underlining my argument, it is a useful mod, not a crutch (or at least no more of a crutch than any boss mod is).


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Last edited by dek on Fri May 21, 2010 3:14 pm, edited 1 time in total.
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PostPosted: Fri May 21, 2010 3:09 pm  
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Mayonaise wrote:
Imagine how stupid trivial Illidari Council would have been if AVR came out.

You already get a bunch of warnings and red lights from other mods when raid-damaging effects are gonna hit you if you don't move, but having a massive blue circle showing exactly where it was going to his is beyond overkill.


again, avr does not show you any information whatsoever that is not already available to you. and in most cases, it doesn't even show you any information that other boss mods don't already show you.


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PostPosted: Fri May 21, 2010 3:12 pm  
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Yuratuhl wrote:
I raid without mods.


Encounters like heroic Anub or heroic Lich King have fixed timers - several of them - that absolutely require pre-emptive player action. There is no visual cue and if you wait until the ability goes off it is too late. You absolutely must have that timer.

Even if you had an egg timer on the table next to you, and you hit it as soon as combat started, latency and human reaction time and compounding error would be too much for it to be a reliable method of predicting the encounter.

There is also the ability of the mod to rapidly and automatically mark three or more otherwise identical NPCs or players so they can react to events in coordinated ways. Unless you had a dedicated marker, with reflexes of literally a tenth of a second, for each such target, it would not be possible to execute the coordinated response required to complete encounters like heroic Sindragosa or Lich King.

There's other examples, but these come to mind first and foremost.


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PostPosted: Fri May 21, 2010 3:14 pm  
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I'm not saying they're unnecessary, I'm just saying I let others pick up the slack. I can read raidwarnings spammed by other people's mods without actually installing any myself.


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PostPosted: Fri May 21, 2010 3:15 pm  
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dek wrote:
again, avr does not show you any information whatsoever that is not already available to you. and in most cases, it doesn't even show you any information that other boss mods don't already show you.


You can't pre-emptively see how big a spot Shadow Trap or Malleable Goo or Kinetic Bomb will leave on the ground before they land unless you use your judgment. AVR will draw a big red circle. It's a crutch, but a huge one.


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PostPosted: Fri May 21, 2010 3:20 pm  
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Yuratuhl wrote:
I'm not saying they're unnecessary, I'm just saying I let others pick up the slack. I can read raidwarnings spammed by other people's mods without actually installing any myself.


I actually did this up until last week where RM took me to LDW25 Hard mode.


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PostPosted: Fri May 21, 2010 3:21 pm  
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Aestu wrote:
dek wrote:
again, avr does not show you any information whatsoever that is not already available to you. and in most cases, it doesn't even show you any information that other boss mods don't already show you.


You can't pre-emptively see how big a spot Shadow Trap or Malleable Goo or Kinetic Bomb will leave on the ground before they land unless you use your judgment. AVR will draw a big red circle. It's a crutch, but a huge one.


that information is still available to you.

i'll grant that it is presenting that information visually where it wasn't before, but all any boss mod ever can do is present information that blizzard is providing for you in a way that makes it more manageable for you.

avr is no different, it's just better at it.


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