WoW is basically a Mickey Mouse universe - which is fine for what it is. But what you're describing sounds way too staid and trivial to do the Star Wars universe any justice.
Dvergar wrote:
The only time I've ever heard people talking about how innovative, or different, or radical of a game tor will be, it's always some butthurt who wants to compare it to wow. Said butthurt loves wow, but somehow making a game that is similar to a game you already love is a bad thing.
It absolutely is. I wouldn't mind playing another MMO, but why would I play another WoW?
If you're to ask me to put down $60 on this box plus a monthly fee and my time and effort, I think it's reasonable that I expect the game to bring something new to the table. Besides, WoW is an established game, and, if nothing else, a known quantity with a decent volume of installed content, and I'm established in the game. What does this game offer me or anyone else to get on board? It doesn't even have a free trial.
What is really going on is that big corporations run by American business executives have an intense, visceral fear of innovation. This is why they sequelize the hell out of every franchise and go with established paradigms no matter how dubious the established paradigms are or how many obvious alternatives present themselves. Innovation can't be easily quantified or predicted in neat bean counter terms nor can it be mass produced by throwing billions in capital at it. Business executives like things they can quantify on paper, no matter how speciously, because that's way easier than doing real thinking, and it's much easier for big organizations to deal in "objective" quantities (i.e., making a good story for the shareholders every three months).
Now that doesn't change the fact that video is Blizzard propaganda. They did the same thing during the TRH controversy, made a series of cartoons about their own inane rationalizations for why people should give them money. Proof enough is that the punchline of the movie isn't anything witty, it's just "Give us your money please". If there's money in it, corps will do it, no matter how Kafkaesque. And so we have this echo chamber effect with paid columnists and reviewers pushing five-star ratings for basically unoriginal titles.
This is a study in "relevance as a negative quantity".