Mns wrote:
Don't they take something like 15% of what you get from an item and stuff it into their pocket? It just seems like another attempt to milk money out of people as they rapidly run away from Blizzard titles.
Google:
Quote:
Despite the flat fees they take, Blizzard don’t expect it to be a money spinner for them. “We expect it’ll break even,” lead designer Jay Wilson says.
loooooooooooooooooooooooooooooooooooooooooooool
Also see: "The Realm Transfer system is highly automated..."
15% though. Funny, that's way more than the sales tax. If there's $8M in transactions a day amongst a playerbase of equal size - $1 avg per person per day - which is conservative - they will be pulling down a million dollars a day; at $3 avg per person per day, they'll be pulling down a billion a year, just from AH.
If that's not printing money, I don't know what is.
Oh, unrelated note. A professor encouraged me to create a classically themed videogame. So I wrote up a scheme for a tactical RPG set in Spain in 220BC. I'm refining it a bit more, I'm thinking I might actually hit CL and pick up some programmers. Want to read the manifest, I can send a copy.