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 Post subject: Re: gonna play again
PostPosted: Tue Feb 14, 2012 1:14 pm  
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Obtuse Oaf
Joined: Fri May 14, 2010 9:55 am
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Dvergar wrote:
You never needed the keys for the kara attunement quests, just the master's key for kara itself. As long as someone else had the heroic keys you could run it. Unless I'm just thinking of the Arc key.

Frankly, I'd rather have mindless rep grinds like the timbermaw than the gated "do retarded dailies for a month" or the "wear this tabard and do the shit you'd do already". The last two make the who issue of rep useless. You don't have to have any more skill to kill the same mob 5,000 times than you do to grind heroics or do dailies.



Aaaactually, you did need keys. You had to get the heroic keys to get into the heroic Shadow Labs, Steamvault, Arcatraz, and Black Morass for the Kara Key quest. Originally you had to get revered with each assoaciated faction but that was rather quickly changed to honored wich still required a little grind but more so required doing a ton of quest which would eventually put you in the gear you needed to run those dungeons. None of the key quest dungeons required you to complete the instance, in fact Steam Vault did not require a single boss. You would typically end up needing a regular group to run these since there was not a good pug system at the time other than standing in Shatt yelling for people.


9 level 90s and 10 85s, Damn I need another hobby.
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 Post subject: Re: gonna play again
PostPosted: Tue Feb 14, 2012 1:20 pm  
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Querulous Quidnunc
Joined: Thu May 13, 2010 12:19 pm
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Baneleaf wrote:
Dvergar wrote:
You never needed the keys for the kara attunement quests, just the master's key for kara itself. As long as someone else had the heroic keys you could run it. Unless I'm just thinking of the Arc key.

Frankly, I'd rather have mindless rep grinds like the timbermaw than the gated "do retarded dailies for a month" or the "wear this tabard and do the shit you'd do already". The last two make the who issue of rep useless. You don't have to have any more skill to kill the same mob 5,000 times than you do to grind heroics or do dailies.


Aaaactually, you did need keys. You had to get the heroic keys to get into the heroic Shadow Labs, Steamvault, Arcatraz, and Black Morass for the Kara Key quest. Originally you had to get revered with each assoaciated faction but that was rather quickly changed to honored wich still required a little grind but more so required doing a ton of quest which would eventually put you in the gear you needed to run those dungeons. None of the key quest dungeons required you to complete the instance, in fact Steam Vault did not require a single boss. You would typically end up needing a regular group to run these since there was not a good pug system at the time other than standing in Shatt yelling for people.


You're confused. Ironically you are misrecalling TBC in a manner only of someone who did play it.

Kara attunement could be done on normal. In practice, by mid TBC, it never was, because many of the same instances were required - on heroic - for SSC/TK attunement.

In mid-to-late TBC, many people just double-dipped and did both attunements concurrently, even more so when the attunements were removed and heroic badge gear was added.

It's somewhat interesting that we talk about "mid" or "late" TBC rather than by tier or patch, implying much more organic and gradual change in the game. Partly this is due to the lack of gear resets. I think the underlying theme is that the game's progression felt much more challenging and fulfilling.


Aestu of Bleeding Hollow...

Nihilism is a copout.
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 Post subject: Re: gonna play again
PostPosted: Tue Feb 14, 2012 1:29 pm  
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Joined: Wed Aug 18, 2010 7:12 am
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Baneleaf wrote:
Aaaactually, you did need keys. You had to get the heroic keys to get into the heroic Shadow Labs, Steamvault, Arcatraz, and Black Morass for the Kara Key quest. Originally you had to get revered with each assoaciated faction but that was rather quickly changed to honored wich still required a little grind but more so required doing a ton of quest which would eventually put you in the gear you needed to run those dungeons. None of the key quest dungeons required you to complete the instance, in fact Steam Vault did not require a single boss. You would typically end up needing a regular group to run these since there was not a good pug system at the time other than standing in Shatt yelling for people.



I remember doing those key frag quests with sub-70s so I am quite certain it wasn't heroic only. I wasn't 100% though, so I looked it up: Entry into Karazhan. You could do it on heroic, but I'm pretty sure most people did it on normal.


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 Post subject: Re: gonna play again
PostPosted: Tue Feb 14, 2012 1:48 pm  
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Querulous Quidnunc
Joined: Thu May 13, 2010 12:19 pm
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Dvergar wrote:
I remember doing those key frag quests with sub-70s so I am quite certain it wasn't heroic only. I wasn't 100% though, so I looked it up: Entry into Karazhan. You could do it on heroic, but I'm pretty sure most people did it on normal.


TBC heroics could be entered at level 60, iirc. TBC raids required level 68.


Aestu of Bleeding Hollow...

Nihilism is a copout.
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 Post subject: Re: gonna play again
PostPosted: Tue Feb 14, 2012 7:39 pm  
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Stupid Schlemiel
Joined: Fri May 14, 2010 4:53 pm
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gotta do kara to be geared for heroics


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 Post subject: Re: gonna play again
PostPosted: Wed Feb 15, 2012 4:37 pm  
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Obtuse Oaf
Joined: Fri May 14, 2010 9:55 am
Posts: 817
Location: Fort Oglethorpe, Ga
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Aestu wrote:
Baneleaf wrote:
Dvergar wrote:
You never needed the keys for the kara attunement quests, just the master's key for kara itself. As long as someone else had the heroic keys you could run it. Unless I'm just thinking of the Arc key.

Frankly, I'd rather have mindless rep grinds like the timbermaw than the gated "do retarded dailies for a month" or the "wear this tabard and do the shit you'd do already". The last two make the who issue of rep useless. You don't have to have any more skill to kill the same mob 5,000 times than you do to grind heroics or do dailies.


Aaaactually, you did need keys. You had to get the heroic keys to get into the heroic Shadow Labs, Steamvault, Arcatraz, and Black Morass for the Kara Key quest. Originally you had to get revered with each assoaciated faction but that was rather quickly changed to honored wich still required a little grind but more so required doing a ton of quest which would eventually put you in the gear you needed to run those dungeons. None of the key quest dungeons required you to complete the instance, in fact Steam Vault did not require a single boss. You would typically end up needing a regular group to run these since there was not a good pug system at the time other than standing in Shatt yelling for people.


You're confused. Ironically you are misrecalling TBC in a manner only of someone who did play it.

Kara attunement could be done on normal. In practice, by mid TBC, it never was, because many of the same instances were required - on heroic - for SSC/TK attunement.

In mid-to-late TBC, many people just double-dipped and did both attunements concurrently, even more so when the attunements were removed and heroic badge gear was added.

It's somewhat interesting that we talk about "mid" or "late" TBC rather than by tier or patch, implying much more organic and gradual change in the game. Partly this is due to the lack of gear resets. I think the underlying theme is that the game's progression felt much more challenging and fulfilling.


I stand corrected. I only did the key quest on my lock and we did them all on heroic. I later went back on my pally after the attunement was no longer required and did them anyway because of our groups lack of a key holder but I did them on heroic as well. I remember the level 68 requirement because i went in at the end of BC on several toons. Oh and farming ramparts on heroic with a level 60 in tow is one of my dual boxing tricks to leveling fast and farming cloth/enchanting mats.


9 level 90s and 10 85s, Damn I need another hobby.
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