Yuratuhl wrote:
1. It is substantially similar.
I can't speak as to the gameplay, but structurally, no, as Grimm pointed out about gear inflation and scrolling content and difficulty. Blizzard has explicitly stated it won't be similar in those respects and there is good reason to believe them on this point as it is consistent with their overall change in policy.
Yuratuhl wrote:
2. It would require exactly the same thing as D2 did, which is simple scaling. There was no "tuning" in D2, things just did more damage and had more health to adjust for more players. This frequently led to oneshotting of players on higher difficulties, and everyone was okay with it.
People were okay with trash mobs oneshotting DPS in TBC. Now?
Again, you're saying "what worked in D2 will be work in D3, and players in D3 will be as cool with it as they were in D2". That simply isn't cogent. They're not aiming at the same market, especially since Blizzard takes it for granted that everyone who liked D2 will buy the box no matter how shitty the game is. Therefore, the focus of their efforts lies elsewhere.
Yuratuhl wrote:
3. What Meowth said. Plus, anyone who thinks the money made (on a personal level) from RMAH will be more than marginal is deluded.
What makes you think that? There's no monthly sub and they're giving away what, a million copies? Where do you think they're going to get their dough from?
The underlying problem I see with your thinking, Tuhl, is that you think D3 will be a true sequel to D2 in the same spirit as that game. I simply can't believe that to be the case.