Necrachilles wrote:
At the end of the day I think they designed the heroic versions or at least the 25 man version to be the real fight. If you have to use a 5-30% buff to beat it, then you're not doing the real fight.
No. They designed it to be completely beyond the skill level of most guilds until weeks of attempts with the buff at 30%, so this one encounter would be a brick wall for most serious progression guilds, that are good enough to get the other 11 hard modes down in short order, but not world-class enough to complete it. There's been less than a hundred kills worldwide after what, three months?
The encounter is well designed at an execution level, but the programming is sloppy and the raid comp requirements are just plain retarded. Two hunters, four paladins, a disc priest, a Desecrate DK, as many lolwarlocks as you can get, and basically every other class not needed for a raid buff is severely disadvantaged.